If shields have reached 0 all damage will go to the hull. If your strength is a lot lower than theirs, the chances of winning the fight are drastically reduced. You can also see whether or not your ship will be at advantage or disadvantage in the scan screen. Of that 6,208 damage is mitigated (wiped away) which is about 59%. All damage that is not mitigated falls to the shields and hull. Star Trek: Fleet Command is a free-roaming multiplayer online strategy game that lets you explore the vastness of space aboard your very own starship. See the Officer/Crew Page to help sort the best Crew for Mining and General. And finally, it is worth noting that slotting bridge crew of different department types (Command, Science & Engineering) in your 3 main bridge slots will increase the overall buffs and that crew slotted in the bottom slots simply give you a bonus to Attack, Defence and Health, but do not give you any additional abilities. (Star Trek … The first thing you should know is that you can’t control the battles directly. Interceptors are fast agile ships designed to rely on agility to mitigate damage. Its also recommended to go into the other guides especially the Officers and Ship Crewing guides. While the Shields are active 20% of the damage not mitigated goes to the Hull, when the Shields go down 100% of the damage is applied to the Hull. By using our website you agree to our use of Cookies. Star trek fleet command ships with kinetic weapons A basic guide on how the game's combat mechanics work in Star Trek Fleet Command. This is expressed in the Damage Triangle, which can be viewed at any time by selecting a hostile ship and clicking the ship type icon in the lower left-hand corner of that ship's stats window (1). Explorers are ships designed to rely on their shields to mitigate damage. Enter a … Star Trek Fleet Command expands its universe with the launch of a brand new arc, Star Trek… Doing a sc… These are the ships that you'll fly when you're initiating any type of combat, and each one has strengths and weaknesses against the others. Once you start combat, you can only watch: There are no skill buttons to press. The guide breaks down damage types, how it applies and mitigation. Star Trek Fleet Command guide and tips: – This Star Trek Fleet Command … If you fly a Battleship (Kumari, Bortas etc..) choose to fight Explorers. Note: Because this is a 'Basics' series, we'll mostly be talking about Player v Environment (PvE) combat. It works like this: Battleships do increased damage against Explorers, Explorers do increased damage against Interceptors who in turn do increased damage against Battleships. While attacking might be easy, winning the fight however takes a bit of preparation and understanding of how the combat system works. Information on the loot you'll gain from attacking this ship is also displayed (8). (See below.) Assemble your crew and ready your ships for the biggest strategy game on mobile. While there are technically 4 ship types in STFC, the three that we'll be focusing on in this article however are; Explorers, Interceptors and Battleships. They generally do not fire every round and are favored on interceptors. star trek ™ fleet command role-play and strategize with an entire galaxy of characters and ships Any let's face it, who doesn't like pwn'ing bad guys for tasty loot boxes! Each battle lasts 5-10 seconds on average, and the ship with the higher combat power wins the battle. Tapping on any of the abilities will give you more details on what that ability does and when its triggered. Recharge Time: The amount of time before the weapon fires again. Join and Edit. Energy weapons are smaller weapons that fire more frequently. The battle triangle applies to the 3 main combat classes (Interceptors, Explorers, Battleships) so we will be ignoring the Survey ships for now. The first image shows the ship getting hit by 10,528 damage. Each of your crew is a member of a specific synergy group, some of which are focused on combat. Going into heavy detail on which crew to slot in specific situations is beyond the scope of this article, but play around with crew placements and see what works for you. They rely on of energy weapons to do their damage. This agency was one of the oldest with its origins dating back to the United Earth Starfleet. These are not combat ships and a survey ship of much more power will lose to a combat ship. The single source for all your Star Trek Fleet Command needs! In the 2260s of the alternate reality, information on this agency was located in the Federation database. Players can explore star … Scan first, THEN lock phasers. Below is the USS Saladin the Federation Level 28 Interceptor. While combat in an MMO isn't always the main attraction, the combat system in STFC is a refreshing mixture of complexity and brevity, with battles being quick but requiring a fairly good bit of forward planning in order to not get your starship handed to back to you in bits. They generally rely on kinetic weapons to do their damage and pack a quick big punch preferring short fights vs longer drawn out fights. Forge alliances and … It will give you valuable information about how your ship will fare in the coming battle, as well as give you a quick at-a-glance reference as to where your ship stacks up in the Damage Triangle (7). History. In the screenie below, you can see that Cadet Kirk gives a 20% buff to Attack, Defence and Health (5) for all officers in bridge slots. All ships are yet to be finalized of course, interested? Each of these ship classes have an advantage over another ship class and a weakness to the other. Starfleet Tactical (or Starfleet Tactical Command) was an agency within Starfleet Command. Plus, as you get and rank up more crew, you will find some that give you a buff to scan. Star Trek Fleet Command Joyride Launch Trailer You have the conn! This third installation of The Basics series gets new captains ready for both PvP and PvE combat to gaing XP and that tasty tasty phat lootz. NOTE: Authentication key only required for 2FA. The remaining 31% goes to the shields and hull (4320 damage). For instance, Uhura's Captain Manoeuvre will decrease the enemy's overall damage by a considerable percentage. They generally rely on energy weapons to do their damage. In Star Trek Fleet Command Officers can perform one of the three roles: Ship Commander, Bridge Officer or Crew Officer. Previously, combat … Understanding how the weapons fire and maximizing the effect is critical aspect when picking the crew of your ship. After the guided sequence of tutorial missions, Scotty hands over guidance to artificial intelligence that he helped create. The battle triangle applies to the 3 main combat classes (Interceptors, Explorers, Battleships) so we will be ignoring the Survey ships for now. So while it may not seem like a big deal as you're trundling around at the lower levels, we would respectfully disagree. First, when picking a fight, pay close attention to the strength of the ship you're going to hit by single-tapping it and checking out the stats (1). Phat Lootz! Answered. Scanning is an important part of combat, but it really comes into its own as you reach the higher levels. Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. While you’re free to decide exactly what route in the galaxy you wish to go, we recommend starting with The … Each ship in the game has something called a "Firing Pattern", this is the order and frequency in which the weapons of that ship fire. Over the next several months FASA rejected four different designs for the game, largely because they all focused too much on combat… They do however provide significant buffs to your starship's existing attack and defence if they're slotted correctly. You have the conn! The details of crew synergy will be discussed fully in another guide, but for now, just know that if you're going out raiding and pillaging, you'll definitely want to make sure and have appropriate crew slotted. The new user gets a sequence of missions with some choices, but generally a fairly similar list of missions. Also see the Faction Reputation page or jump to the Faction Ships section. Below is the B'Rel the Klingon Level 32 Explorer. The upcoming advanced guide will go into more detail about the underlying math behind a lot of the abilities. The image below showcases the damage being applied when the shields are depleted (0). ‎Welcome to the Final Frontier! Looking at the icon of your ship at the bottom of the screen, you'll see a blue bar and a white bar (2). Finally, a starship combat game worthy of the name Star Trek. In our example above, you can see Kirk gives a nice little bonus to overall weapon damage for your ship. Welcome to the Galaxy... and enjoy it while you can. Jordan Weisman of FASA sought out one of the biggest licenses in the space adventure genre - Star Trek - and received it in 1982.: 120 Weisman and L. Ross Babcock III looked out-of-house for a Star Trek design team. Mitigation is important as all damage not mitigated will impact the ship. Summon your skills in strategy, combat, diplomacy, and leadership to master the adventurous universe of Star Trek™ Fleet Command, the free to play mobile game.. The crew of your starships in STFC don't bring a host new offensive capabilities to the fight. Mitigation still reduces the overall amount of damage but all damage not mitigated is applied to the hull. The second gun is an energy weapon. Are There Cheats in Star Trek Fleet Command? This means the Saladin fires this gun in Rounds 1, 4, 7 and so on. This is a introduction to the combat mechanics of Star Trek Fleet command. Remember to crew her accordingly. Remember the combat triangle. Charge Time: The amount of time before the weapon fires the first time in combat. Still, we definitely think it's worthwhile mentioning here if for no other reason than its a good habit to get establish before attacking. 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